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-Splinter Cell: Pandora Tomorrow-
oh damn I just beat Pandora Tomorrow! that was actually pretty quick. It was basically the same experience as the first game, but with minor additions and improvements here and there. The story wasn’t really any better than the first, but the gameplay still holds up well. For me the outdoor jungle levels really stood out as the most memorable parts of the game. I miss playing this game online.
I’m probably going to move onto Chaos Theory as soon as it arrives in the mail, I’m on a splinter cell spree lately.
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-Splinter Cell: Pandora Tomorrow-

oh damn I just beat Pandora Tomorrow! that was actually pretty quick. It was basically the same experience as the first game, but with minor additions and improvements here and there. The story wasn’t really any better than the first, but the gameplay still holds up well. For me the outdoor jungle levels really stood out as the most memorable parts of the game. I miss playing this game online.

I’m probably going to move onto Chaos Theory as soon as it arrives in the mail, I’m on a splinter cell spree lately.

——Starcraft 2: Legacy of the Void *WISHLIST*——

As you know, Heart of the Swarm has been out for a bit now and people are beginning to wonder what the final installment in the Starcraft 2 trilogy will bring to the table.
So, I thought maybe I’d write a little bit and put together my personal wishlist for things that I’d like to see in Legacy of the Void! This is just for fun and I’m not sure how possible some of these would be to add in, but here it is:

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-New units/unit skins:
This one goes without saying. Single-player campaign aside, new units are the one feature fans of the series are probably looking forward to the most. But I’m putting new units and new unit skins together in the same category, partly because I’m a bit skeptical that Blizzard will add in as many units as they did with HotS. This has to be handled with care because to me, adding in more than one new unit per race would make the game start to feel a bit chaotic, especially if there were more spell casters being thrown into the mix. I might be surprised here though, even if they just alter some existing units to keep things fresh. For example, Blizzard should really drive home the unit skins feature that they introduced with HotS but never really seemed to follow up on (my number one wish for this is to have a Dark Archon skin for the Archon :D). The crazy thing is, they have a ton of these models already finished that have made it into the campaign; they could use the Mercenary skins for Terran, the Tal’Darim for Protoss, and the Primals for Zerg:

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-Easier to spectate games
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I enjoy watching other people play video games almost as much as playing them myself - so easier access for spectating games, like being able to hop in and out of matches and watch them as they’re being played (arcade or matchmaking) would be such a cool thing. This also goes works well alongside the fact that Starcraft 2 is still one of the biggest games in the eSports scene.
     (The next couple of these are all sort of fun embellishments to HotS as it is currently, and wouldn’t necessarily add new features to the gameplay or anything like that. I’ve heard a lot of people give me ideas as to what they’d like to see in the next game, and I have to agree with most of them. With little things like these, more might actually be better in this case and LotV would really have that expansion-spice, without taking huge stabs to the existing formula. The reason why I would like to see some of these following things is because Legacy of the Void is after all the concluding chapter in the trilogy, and Blizzard should strive to make this the most complete and definitive version of Starcraft 2 possible.)
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-Achievements/rewards/experience/levels:
The exp system was a great addition to HotS but needs to be expanded upon with the next game, with very long term stretch goals in mind. Since LotV is the final game for SC2, it would be reasonable to make the new achievements and rewards take quite a bit longer to obtain since there will be no further games in the series to expand the leveling system into. This is especially true when considering that the vast majority of the people who will buy LotV have faithfully stuck with the series this far and are likely in it for the long haul. Give us some really really long term achievements to work toward.
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-New unit animations:

Along with the skins, unit animations was another fun “side” feature that was added into HotS, but only briefly touched upon. It would be neat to see more of these added in for different units. And more than just dancing.
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-New announcer voices, or announcers in general
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This one might be tricky because players get used to hearing what the announcer will declare throughout a match (if your workers are under attack, if you need more minerals, etc), so changing this may make it harder to react efficiently. Players may want to just stick with what they know. On the other hand, if a new announcer stuck to the exact same lines that the current announcer says then I can see it working. With this being said:
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-New songs/sound effects/unit voices

This is another one that might be pretty difficult for Blizzard to get together. They’d need to hire the original unit voice actors and composers of the SC2 soundtrack again to record new voices and songs, but I have to admit it would be great to listen to new tracks while playing multiplayer (especially as a Protoss player, haha. I mean come on, Protoss definitely got the short end of the stick when it comes to the music). And a new line here or there from the existing units would be a welcome treat that would subtly freshen up the existing game.
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-Main menu skins for each race:
The main menu for SC2 on Battle.net has that overall "Terran" cool-blue color scheme, and a lot of people have said that it would be a nice addition to be able to change this to more Protoss or Zergy themes, just for customization sake. This goes for the options menu too. And if I’m going to mention menu skins at all, I might as well also throw in:
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-New race specific overlays:

I found this image from DeviantART user Dexistor371 for new overlays that are right in line with what I was thinking. Here are some alternative overlay skins that he made for Protoss, for Terran, and for Zerg (and Carbots!). You can see another example of what I mean with the regular Protoss overlay compared to the Tal’Darim Protoss overlay here:

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-New maps:
This hardly needs to be mentioned and surely will be a key feature in LotV; we can all expect new maps from Blizzard when the expansion drops. I think they’ve been doing a good job of maintaining the maps already though. New maps regularly come and go so things don’t go stale, and the designers clearly take time to introduce a lot of weird (and sometimes questionable) new elements to each one so you have to incorporate different strategies to compensate. Because of this, I don’t think we have to worry about a shortage of creative new maps for this next expansion.
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-And finally, freaking SAMIR DURAN:
While I’m a fan of the single player campaign that Blizzard have put together up to this point, 99% of my time playing SC2 is multiplayer and because of this I don’t really have any outstanding desires for anything new or innovative for the conclusion to the storyline. That being said, the one element of the starcraft story that I’ve been eagerly awaiting ever since the end of Brood War is Samir Duran. Seriously, he was the most loose thread in the original campaign and really stood as the only entity who might one day topple Kerrigan from her throne. He seemed like he always had an ulterior motive that left fans of BW hanging at the end; we’re two campaigns into SC2 and we still haven’t heard answers from this guy. He’s just got to show up in LotV - if he doesn’t, Blizzard will have really missed a huge narrative opportunity for the conclusion of the trilogy.


So that’s it; that’s my current wishlist for Legacy of the Void. I’ll update if I can think of anything else significant, if anyone has any input or ideas, please let me know - thanks for reading!

"I told you my name. It’s Duran, DURAN!"

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